General Shadow of the Tomb Raider Info and News

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Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#1
The new Shadow of the Tomb Raider trailer has now released which does an excellent job of getting us excited for the release of the game, which is coming on September 14th.

This is the first we have seen of the game after we got the teaser announcement last month and it appears to be pretty damn good. Early impressions from journalists who got to play the game last night are mostly positive with the game being praised for its looks, attention to detail and more. Taking a look at the trailer, we get a bit of everything, scaling huge cliffs a gorgeous environment, some crazy bad guys and of course, some awesome stealthy take downs. Check out the trailer below


“In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will be forged into the Tomb Raider she is destined to be.”
The screenshots, all of which can be seen below, first appeared on Amazon before getting pulled. The shots show a couple of varied locations, and the quality looks about as good as Rise. See them all below.



According to one picture, Shadow of the Tomb Raider will launch with five editions on PC, PS4, and Xbox One. You get your standard, deluxe and collector’s editions, but there’s also the Croft Edition (both digital and physical).

The contents of the various editions are unclear, but the description for the collector’s edition appears to show it having the base game, a statue, a miniature axe bottle opener, flashlight, the soundtrack, and three weapons and outfits for Lara.

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THREAD STARTER
Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#2
As mentioned above, Shadow of the Tomb Raider will have various editions available for purchase, and a nice incentive for those who pre-order.

Square Enix unveiled Shadow of the Tomb Raider in full today along with early details on the Season Pass. The company also produced information on the various editions which will be made available, all of which is posted below.

Current information on the editions is posted below along with information on the Season Pass.



Those who pre-order any edition will receive 48 hours early access to the game. Pre-order the base game or the Croft Edition digitally, and a skills booster pack will be included.

Shadow of the Tomb Raider – Season Pass
  • Seven new adventures called “Paths”
  • Paths includes new narrative, new missions, a Challenge Tomb, a new weapon, a new outfit and a new skill.
  • First Challenge Tomb will also introduce new co-op functionality.
  • Season Pass owners receive an exclusive weapon, outfit, and skill on Day One
Shadow of the Tomb Raider – Limited Steelbook Edition
  • Base Game
  • Steelbook packaging
  • Three art cards
Pre-order the game and be upgraded to this version while supplies last.

Shadow of the Tomb Raider – Croft Steelbook Edition
  • Base game
  • Limited Edition Steelbook
  • Three art cards
  • Season Pass
  • Three additional weapons
  • Three additional outfits
  • Original game soundtrack
  • 48 hour early access
Shadow of the Tomb Raider – Digital Deluxe Edition
  • Base game
  • Additional weapon and outfit
  • Original soundtrack



Shadow of the Tomb Raider – Ultimate Edition
  • Includes the Croft Edition
  • Physical items: statue, flashlight, bottle opener
Enjoy some concept art of the game below.

 
THREAD STARTER
Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#3
Shadow of the Tomb Raider will look and run well on Xbox One X, according to Eidos Montreal.

Lara Croft’s latest adventure, Shadow of the Tomb Raider, will feature 4K resolution support on Xbox One X and run at 60fps, according to Eidos Montreal studio boss David Anfossi.

Speaking with Wccftech, Anfossi said the game on Xbox One X features “a new rendering and lighting system,” but it is also being “optimized for all platforms.”

Wccftech notes the studio head didn’t state whether the game displays in native 4K or if it runs locked at 60fps on Xbox. Anfossi also added he feels it will be “the most beautiful game ever” on Xbox One S at launch.

 
David76
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David76

Today, 05:20
Apr 7, 2018
170
49
#4
It seems there’s been some miscommunication around resolution and frame-rate targets for Shadow of the Tomb Raider.

In the interview (posted above), Eidos Montréal studio head David Anfossi mentioned 4K and 60fps when talking about enhancements for 4K-ready machines. It now turns out the studio head didn’t mean both at the same time.

Now, in a statement to Windows Central, Square Enix said that the game will not run at 4K and 60fps. Instead, Shadow of the Tomb Raider will feature two graphical modes on the more powerful consoles.

A visual mode will limit the frame-rate to 30fps while keeping the resolution at 4K (native or checkerboard is unknown), and another mode will limit the resolution to 1080p to allow for 60fps gameplay.

Shadow of the Tomb Raider will also support HDR, physically-based rendering, hardware tessellation and other modern graphics features. You can read Square Enix’s full statement below.

Shadow of the Tomb Raider will not run 60 FPS while in 4K. To allow for a more customised gameplay experience, the game will include two visual modes: ‘4K Resolution’ which runs in 4K resolution at 30 FPS, and ‘High Resolution’ which is targeting 1080p at 60 FPS.

Both modes will feature a wide variety of additional enhancements such as HDR, improved physically-based rendering, hardware tessellation, anisotropic filtering, additional dynamic foliage, and more.
 
THREAD STARTER
Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#5
CaptainObvious
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CaptainObvious

Today, 05:20
May 18, 2018
61
17
#6
Cannot wait for this game, this is one of my favourite series this generation, and although the tomb aspect leaves a lot to be desired, it has been a great series, especially ROTTR with its survival mode and more open world approach without being completely open world.
 
THREAD STARTER
Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#7
Shacknews caught up with Jill Murray, Lead Writer for Shadow of the Tomb Raider, at San Diego Comic-Con 2018, for an exclusive interview on the writing process and how writing for Lara this time around has been different.

"Game writing is unique in that it's so collaborative," said Murray. "People think of writers as very solitary and hunched over at the keyboard. Game writers spend a lot of time collaborating and talking through ideas. Everybody, at the end of the day, contributes to the story." The process features a lot of moving parts, according to Murray, and it's a lot different this time around when it comes to making this Lara stand out.


Writing for Lara Croft is really special because this is a character with 20 years of history behind her. So much good work has been put into establishing her character," said Murray. "In Shadow, we find her at the height of her powers. The opportunity is to look at everything that's already been done and complete what others didn't get to do after laying that groundwork." Murray further clarified that this particular game is not about what Lara does in this adventure, but how and why she does it, for a more mature look at heroism.
 
Zaxxon
Staff member

Zaxxon

Today, 05:20
May 30, 2018
19
12
#8
Square Enix has released a new Shadow of the Tomb Raider video dedicated to the city of Paititi, the largest hub ever in a Tomb Raider game.

Paititi acts as a hub in Shadow of the Tomb Raider. Untouched by modern civilisation, Paititi has access to several new activities.

There’s a social space with traders and NPCs, which is where you’ll be able to buy crafting materials, new outfits but also take quests and side quests. The hub itself leads to tombs and hidden crypts, in the same way, the hub in Rise of the Tomb Raider did.

Learning the language of this unstudied culture also works in a similar way to how it did in Rise. The more you read of the language, the more Lara will understand, which will, in turn, unlock access to other areas.

You may recall from earlier reveals that developer Eidos Montreal referred to it as the hidden city. Today’s video gives context to that idea.

Interestingly, Shadow of the Tomb Raider has three separate difficulty options for exploration, puzzles, and combat.

Each can be adjusted independently. For instance, setting exploration to hard removes the white markers on walls that tell you where to climb. This is a neat touch and one which will no doubt be appreciated by purists.

 
THREAD STARTER
Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#9
A new trailer has been released.



This new trailer shows us the kinds of treacherous handholds, footholds, old bridges, and the like, Lara Croft will have to deal with on this adventure, as she climbs, jumps, walks, runs, sneaks, and more through ancient caverns and relics.

Much like Naughty Dog’s Uncharted series, the emphasis here seems to be on the scripted spectacle of the thing, rather than the pure platforming challenge that the older games often posed. Although, given how well Eidos Montreal looks to be pulling that off, I don’t think anyone will be complaining.
 
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Major Tom
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Major Tom

Today, 05:20
Apr 1, 2018
676
215
#10
Square Enix has released another short video for Shadow of the Tomb Raider. This one focuses on the tombs Lara will encounter and explore.

Each of the tombs shown in the video look rather foreboding, as you’d expect in a Tomb Raider title. Expect deadly traps and puzzles, and in some cases, very little light.