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Football Manager 2020 (1 Viewer)

Gromit

Gromit

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Football Manager 2020 will be the next game in the esteemed football management simulator franchise, which has evolved considerably since it debuted in 2005. Football Manager continues to be one of the most popular titles on Steam and mobile devices, and Football Manager 2020 will even be coming to Google Stadia this year.


We're just a few months out from the launch of Football Manager 2020, so Sega has released the first trailer for the game. It doesn't explain much about the game, instead focusing on social media reactions and opinions that tend to flood the internet after every football weekend. Check out the first Football Manager 2020 trailer above.

I love this trailer, it really shows what Football Manager is all about. It’s a humorous challenge to the fans on Instagram and Twitter who believe they could do a much better job than the suits who run their favourite team. You’ll have spreadsheets and spreadsheets of data at your fingertips, and it’s your job to field the best eleven players you can to win some silverware.

I19P003FM2020-696x391.jpg
 
David76

David76

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Football Manager is already one of the most granular sims out there, and Sports Interactive has announced some new additions coming with Football Manager 2020 that are going to make it even more true to life.

Sports Interactive has done some expected quality-of-life type improvements, and player models and pitches have all had a round of graphical polish or, when necessary, a re-do. That’s the kind of stuff you expect in an annual release.

More interesting, though, is the new “Club Vision” mechanic. SI says this is about developing a “culture” for your organisation, and you’ll be rewarded or docked based on how well your team fits into that identity. This is essentially a new way to rank teams, and it takes into account a lot more factors than simple wins and losses.

The basic idea here is that the Club Vision is a long-term goal to work towards over multiple seasons, so it’s providing a new way to plan and play Football Manager, which I think is pretty neat.

There are other new features on the way as well: Owners will now have access to a ‘Development Centre’ meant to foster young players. The system highlights ‘ones to watch’ and provides advice about how best to foster a successful football career in those talented newbies.

Football Manager 2020 is also making significant changes to the way it handles backroom staff, and it’s adding a contract clause that allows you to offer potential players guaranteed playing time as an incentive.
 
Birdman

Birdman

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Interesting new features for FM20. Club vision is a lot more detailed. I like the development centre bit for youth prospects. Contracts look more difficult though if you have to plan playing time every season.
 
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Gromit

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Through a series of blogs and social posts, Sports Interactive revealed the new headline features that will make it onto Football Manager 2020.

FM20 elevates you to the very heart of the beautiful game. New features and advanced game mechanics allow you to control your players and team’s destiny in fresh and authentic ways, meaning the story and legacy you create is completely unique to you.

The overhaul to board mechanics in FM20 is the most wide-ranging in the history of the series. Lots of aspects have been completely overhauled or revamped to make them more engaging and to contain more graphical information.

So here are some of the biggest features to expect from the latest edition of the award-winning football management series.

FM 2020 Headline New Features
  • Club Vision
  • Development Centre
  • Playing Time Pathway
  • Backroom Staff
  • Graphic Improvements
Various Other Improvements
  • Newgens
  • B Teams
  • Misc
CLUB VISION
Key new addition
Vision---Board-Screen-Watford_000f2730fa2a31ca0.md.jpg

Introducing Club Vision, which will have a far-reaching impact that goes far beyond the boardroom.

Club Vision is split into three strands that form your club’s vision – club culture, ongoing objectives and your club’s five-year plan. Your club’s visions are dynamic and will change as you progress through the game.

Club culture objectives can include set targets around the club’s transfer policy as well as the style of football the board expects you to play.

Five-year plan objectives are split season-by-season. These objectives might include a mixture of financial, infrastructure and competition objectives across five years to achieve the board’s ultimate vision.

Ongoing objectives are tasks that you will be expected to stick to during your tenure as manager. These objectives are engrained into the identity of the club.

Your Club Vision will first be presented to you in the new welcome meeting, another major element of a wider overhaul to the boardroom experience in FM20.

Club Vision represents a new way to get the most out of long-term saves.

DEVELOPMENT CENTRE
Key new addition
Development-Centre---Overview_0cdc79c79bc687f7b.md.jpg

The Development Centre is an all-encompassing hub, providing you with all the tools and information you need in one place, giving you the best chance of reaping the rewards of developing players.

It’s not just the players that are currently at your club that you can track in the Development Centre, it’s now easier to track players in and out on loan too with access to their performances and ratings in this hub.

You can see who’s taking their chance for first-team football well, and who is struggling for minutes and may need recalling.

The Development Centre will also offer a preview of your yearly youth intake. Not only will you see an indication of how strong that year’s intake will be including whether there are going to be any high potential players coming through but also any positions that are going to be well covered by the intake.

It also incorporates the management options for your youth and reserve squads. It allows you to fully immerse yourself in your team’s youth development or, if you’d prefer, to take a completely hands-off approach and delegate everything to your backroom team.

PLAYING TIME PATHWAY
Key new addition
aying-Time---Contract-Offer-2_0a3f2b3ebeb77187d.md.jpg

In FM20, when negotiating a player’s contract, you can fine tune their pathway through changes to their contract. You can alter their Playing Time with twelve descriptive statuses which indicate how much game-time you’re offering per season across their contract.

This gives way more definition to a player’s standing within the club. From day one of them arriving, either from another club or the academy, you both know where you stand, through this mutual agreement/promise.

This will help to not only develop a pathway for one player but to map out your entire squad looking forward. Setting playing time pathways is not only useful in the management of your current players but in attracting targets too.

The Playing Time Pathway will also impact players you send out on loan. You and the potential loan club will be able to negotiate in more detail just how they plan to use your youngster with a defined level of Playing Time.

The new Playing Time Pathway gives you more control over your team structure and gives you an easy way of keeping on top of your long-term squad planning while also giving you more ways to keep on top of your overall squad happiness.

BACKROOM STAFF
Key new addition
Staff---Tactics-Screen-Feedback2e871ff2939aa089.md.jpg

As part of your pre-match news flow, you’ll receive an inbox message informing you of your backroom team’s advice on who you should pick in your matchday squad. Team selection advice is also available to you at any time on the tactics screen.

You’ll now have the ability to change your responsibility settings from within several news items relating to various areas of the game. The responsibilities screen itself has been overhauled too to include more information about your responsibilities and the responsibilities you’ve delegated to your staff.

Introducing the Technical Director, a role with the ability to offer backroom advice from the very top judging staff ability and staff potential.

Introducing the Head of Player Development, who recommends the players they think would benefit from a loan spell and where he believes they should go while providing loan reports to easily track those players’ progress.

The backroom team in FM20 can be bigger and more helpful to you than ever before. From giving you more detailed and contextually relevant advice to providing expertise in more areas of the game than was previously possible.

GRAPHIC IMPROVEMENTS
Key new addition
fm20_dry_grass87dc37f518a208f0.md.jpg

The human models represent a significant upgrade from FM19. The base model is reworked to make it more lifelike with more depth than in previous years. The model now has a more realistic anatomy and bone structure which results in a more lifelike appearance.

The kit textures have been overhauled. You'll notice more realistic clothing that drape more naturally over the model and features creases and folds and to ensure that they move more naturally with the player. This extends to the manager avatar which also has more detailed attire.

The pitches have been enhanced compared to the previous examples in FM19. Pitches are now affected by the weather in an obvious manner. Also added water and mud particles flying off from the surface of the pitch which will lead to visible deterioration of the pitch over the course of a match.

The lighting has been improved as well due to the introduction of image-based lighting. This improves the level of shading and exterior lighting during the match, allowing everything to be lit more naturally.
 
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Gromit

Gromit

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Various Other Improvements
Unveiled through small feature drops on the official social channels.

Newgens
  • Better modelling of newgens for Basque region clubs whose players had previously been skewed to the countries they were based in, rather than the region they cover.
    Sep 23rd / Source
  • Newgens can now have more dynamic personalities that change over time depending on more circumstances in game.
    Sep 20th / Source
B Teams
  • You can now request a reserve team from your board should you not already have one.
    Oct 2nd / Source
  • You can now ask your board to allow you to have a B team when managing in countries where they are allowed.
    Oct 1st / Source
  • New squad registration rules for Norway, so if managing in Norway you now have to set A List & B List squads, with B squad players only allowed to play 3 league matches a season & are youth/amateur players.
    Sep 29th / Source
  • With certain B teams, such as those in Portgual where B teams are more reserve teams not separate clubs, you can now request which B team players attend first team training sessions.
    Sep 27th / Source
  • Huge improvements to the way MLS B teams work- full code refactor, real life affiliations now set, much better AI to decide who should be moved to the B-team, & vice versa, min. salary changes to RES, SMS & SEN.
    Sep 26th / Source
Misc
  • Multiple buy back clauses are now possible in transfers.
    Oct 9th / Source
  • You can now ask your board for extra funds to complete a crucial loan signing.
    Oct 8th / Source
  • You can track your transfer spending more closely with analysis of your ins and outs displayed in greater detail.
    Oct 8th / Source
  • Revamped the competitions rules screen, making it even easier to study specific rules and formats.
    Oct 8th / Source
  • There's now additional information provided when a member of staff suggests not to renew a player's contract.
    Oct 8th / Source
  • Introducing the club sponsorship table, a way for you to see exactly how much money each team receives from their sponsors.
    Oct 8th / Source
  • Your staff now offer insight when your instructions deviate away from your selected tactical style.
    Oct 8th / Source
  • Allow managers to set more specific targeting for director of football signings.
    Oct 8th / Source
  • You can now send a player on intensive language course when they are loaned back to their parent club as part of a transfer deal.
    Oct 7th / Source
  • When players are released, particularly when at lower levels or youth players released at top levels, they are now much more likely to join clubs local to the club they're released from should they have multiple choices.
    Oct 6th / Source
  • When setting the transfer type as "sell at any price" it locks in the minimum acceptable value of 0, rather than the price previously set.
    Oct 5th / Source
  • A new search filter for which country staff are based in.
    Oct 4th / Source
  • You can now negotiate which club will pay the salary of a player being loaned back to a club as part of a transfer.
    Oct 4th / Source
  • Better modelling of staff progression, eg young coaches will improve quicker when working with better/more experienced coaches, scouts/analysts will improve quicker by regularly scouting/doing more analysis etc.
    Oct 3rd / Source
  • You'll now receive warning from staff if a player has no chance of a contract renewal due to work permit issues.
    Sep 30th / Source
  • Added stats for 'penalties faced' and 'penalties saved' to a goalkeeper's profile.
    Sep 30th / Source
  • You now have more options when specifying loan duration. You can set a loan for any number of months. As well as, the end of the season, the end of the following season or until the next transfer window.
    Sep 30th / Source
  • When editing your manager's clothing, you can select 'club colours'. Ensuring your touchline style is in line with your team's look, even after you change jobs.
    Sep 30th / Source
  • Resigned after a successful spell? The board will now ask you to reconsider your resignation and discuss ways of moving forward.
    Sep 30th / Source
  • Introducing two new A-League sides to the game. Western United and Macarthur FC will join an expanded A-League.
    Sep 30th / Source
  • You now have the option to protest a transfer offer that was accepted by the board over your head.
    Sep 30th / Source
  • New conversation options added for when players have to be sold to help with financial fair play.
    Sep 30th / Source
  • Better modelling of staff roles at clubs so that the correct members of backroom staff are assigned to their real life tasks, not just job names.
    Sep 25th / Source
  • Attention to detail. The possibility to request the board apply to use the A League FFA Marquee player fund when playing in the A League, up to a maximum of 3m AUD per season for the entire league.
    Sep 24th / Source
  • The team selector offers advice on the starting XI, with reasons behind each player. Through this, you have the option to untick any player suggested and stick with your own pick.
    Sep 23rd / Source
  • In team meetings, you'll now receive advice from your backroom staff as to the best option to select. No more upsetting the room... hopefully.
    Sep 23rd / Source
  • An improved unemployed experience. There's more info on available jobs, increased press opportunities and weekly job updates.
    Sep 23rd / Source
  • Games change quickly. The responsibilities screen has been re-designed, as part of this you can now ask your assistant to deliver touchline instructions during matches.
    Sep 23rd / Source
  • You can now find additional talking points for end of season meetings between you and your players. Giving you more flexibility and clearer communication.
    Sep 23rd / Source
  • Your captain will now suggest a code of conduct when you join a new club. A list of fines for different offences that you get the chance to personalise.
    Sep 23rd / Source
  • Manager AI related. Better modelling of higher profile clubs taking some competitions less seriously, so more likely to use squad & youth players for tournaments like the League Cup/Euro Cup.
    Sep 22nd / Source
  • Attention to detail. The addition of the first year senior player rule for Portuguese league squad registration.
    Sep 21st / Source
  • Better modelling of the players who receive medals for competition wins.
    Sep 21st / Source
 
David76

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Here is the latest news on board interactions, loan signings, staff feedback on tactics.

Staff feedback on tactics
FM20-staff-tactics-500x282.jpg

Tactics have been growing more and more complicated in FM games as the revolution led by the likes of Pep Guardiola and Jurgen Klopp continues.

To help players understand just how each tactical style should be administered there will be a new feedback system from your backroom staff, showing you how you are deviating from the usual style and what you can do to return to the traditional Tiki-Taka or Gegenpress.

Of course, you don’t have to listen to them. Part of the beauty of football is a manager making their own tweaks to established systems. But be aware that continuing to ignore your staff while results don’t go your way will mean the board only have one place to look…

Transfer market
FM20-transfer-500x282.jpg

Making waves in the transfer market can be trickier than ever now. Since Neymar’s stunning move to PSG the whole system seems to have been turned upside down.

To help, FM20 will include closer tracking of your transfer spending along with greater details and analysis so you can keep track of where your money is going.

There will also be an option to ask the board for extra funds to complete a loan signing. Teams have turned to loanees more and more in recent years to help fill gaps in their squad, so this is a welcome addition and will hopefully make the loan system a little simpler in FM20.

Contract renewal advice
FM20-contract-renewal-500x282.jpg

Deciding who you re-sign and who you let walk at the end of a contract can be tricky, especially when it comes to youth and reserve players.

This year you will get greater input from your backroom staff as you try to decide which players to keep on as their contracts come up.

Your staff will be ruthless in their assessment, letting you know if a player lacks quality, is too old, or doesn’t have the potential required to play at your current level. All this will help you focus on who you should be re-signing and finding new players to fill the holes the unworthy leave on their way out of your club.
 
Bandit

Bandit

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Bought this today. Currently selling at £25.85 on shopto.net
 
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SteveO

SteveO

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Bought this today. Currently selling at £25.85 on shopto.net
It's a time vampire and I don't have much of that these days. Got a tablet version last year and deleted it a few days ago because I couldn't put it down but I might just bite for that price!
 

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