Codemasters reveals new Grid game



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Codemasters has just announced that an all-new Grid will be coming to consoles and PC later this year, with the fourth instalment in the series - called, simply, Grid - out on September 13th.

The new trailer, which features a host of GTLM machines as well as older vehicles, strongly suggests that the rewind feature will return for this instalment. It will feature racing across four continents, as well as input from Fernando Alonso.

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Here's a four-minute gameplay video of the newly announced GRID reboot.

The footage showcases races through the streets of San Francisco and Shanghai - two of 12 locations featured in the game.

Here’s a quick breakdown of what Codemasters is promising inside of this year’s incarnation of GRID:

Cars and Categories
  • Over 70 cars
  • Porsche 911 RSR, Ferrari 488 GTE and Ford GT40 are some of the classics mentioned
  • Several car classes that include Touring, Stock, Tuner and GT cars
  • Formula J, Prototype and Group 7 special categories are also included
Race Tracks
  • China – Zhejiang Circuit and Shanghai street track
  • Malaysia – Sepang International Circuit
  • Japan – Okutama race track
  • UK – Brands Hatch race track and Silverstone Circuit
  • Spain – Barcelona street track
  • USA – San Francisco, Indianapolis and Crescent Valley race tracks
  • Cuba – Havana street track
  • Australia – Sydney Motorsport Park circuit track
Career Mode

Six main paths, including showdown events:
  • Touring
  • Stock
  • Tuner
  • GT
  • Invitational
  • The Fernando Alonso Challenge
Race Types

Six in total, with players able to craft their own challenge in the event and race creator:
  • Racing – Regular race mode, first to finish wins
  • Oval Racing – Rolling start, race has limited laps
  • Time Trial – Just you, the track and a time to beat
  • Time Attack – Like Time Trial, but the circuit happens to have several other cars on it as well
  • Skirmish – Like a multiplayer lobby for cars, between main races
  • Hot Lap – Take on a circuit, and see if you can beat the clock with every lap you take

Codemasters describes this as “an innovative moment-to-moment scoring system that rewards players for technical, skilful or brave racing”. So basically Project Gotham Racing’s Kudos system then, that just about every racing game over the last decade has copied.

There’s more to the checklist, which highlights new damage model systems, player progression medals and online competition, but you get the gist of it. GRID will arrive on September 10 for anyone who purchases the Ultimate Edition, and September 13 for everyone else. Interesting sidenote: In addition to the usual suspects of platforms that GRID will release on, it also has Google Stadia listed on its fact sheet.

It’s also listed on Steam for the PC release…for now. I give GRID a month before it announces an exclusivity window on the Epic Games Store. Platforms aside, Codemasters has always had a great property with GRID. The franchise’s racing has always felt more unique, sitting between the realism of Gran Turismo but also edging towards the more forgiving nature of Forza Horizon. Which makes for an interesting game overall and I’m curious to see how much of that DNA this latest version retains ahead of its September release.

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