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Call of Duty: Black Ops 4 News and Discussion (1 Viewer)

Major Tom

Major Tom

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Rumour has it that there will be no campaign in Call of Duty: Black Ops 4.

Call of Duty: Black Ops 4 will lack a “traditional single-player story mode,” but will possibly feature Battle Royale, according to two separate reports.

Sources speaking with Polygon have said Black Ops 4’s lack of a single-player campaign came down to time constraints.

“As Black Ops 4’s release date approached, it became evident that development on the single-player campaign wouldn’t be completed,” reads the report on Polygon. “One source said Treyarch has since focused Black Ops 4’s development on expanding multiplayer and the series’ popular Zombies mode.

“The source described an emphasis on cooperative modes potential stand-in as a potential stand-in for the typical single-player campaign experience.”

In a separate report, a source close to Charlie Intel has said a Battle Royale mode for Black Ops 4 will “fill the content gap of no campaign.” This could be the cooperative mode touched upon in the Polygon report.

The Battle Royale mode is said to be in development with Raven Software, which has had a hand in every Call of Duty title since the original Black Ops.

Back in March, investment firm Oppenheimer noted in a report Activision was “keenly aware” of Battle Royale’s popularity. The company also admitted it was a “faster follower,” so take that however you like.

We’ll find out for sure on May 17 when Call of Duty: Black Ops 4 is reveled during a livestream.

Until then, as always, consider all of this a rumor.

Call of Duty: Black Ops 4 will be released on October 12 for PC, PS4 and Xbox One.

COD_Bo4_announcement_main-1021x580.jpg
 
Creaky

Creaky

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If this is true I'll cancel my pre-order, only been playing the single player in recent years.
 
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Major Tom

Major Tom

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I won't have any interest in this full stop, I do not like battle royale. Played Fortnite once, never again.
 
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Major Tom

Major Tom

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Call of Duty: Black Ops 4 sounds more bizarre by the day, thanks to the many leaks that have surfaced over the past few days.

Earlier reports suggested that Call of Duty: Black Ops 4 will be the first in the series to launch with no campaign mode, and is going to have a battle royale mode (mentioned above).

Now, more details about the game’s multiplayer mode are coming to light. As part of a batch of lengthy, mostly unconfirmed leaks, Twitter user Matt Harris, posted a series of tweets about the scrapped campaign, Zombies mode, and multiplayer.

Charlie Intel was only able to confirm some of the details about multiplayer. According to the information they shared, Black Ops 4’s multiplayer mode was at one point very similar to Overwatch, with unique heroes and distinct abilities.

Unfortunately, feedback after playtests were concluded at Treyarch wasn’t very good, so the developer decided to pull back the major similarities and bring the game in line with what fans expect from Call of Duty.

That’s about the extent of what the site was able to independently verify, but the leak goes into greater detail about the movement system – which it says is a mix of boots-on-the-ground and Black Ops 3’s movement, and some other information about killstreaks and perks.
 
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Major Tom

Major Tom

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Though we’re still a few days away from the Call of Duty: Black Ops 4 reveal event, E3 Coliseum has seemingly confirmed the return of Zombies mode.

Call of Duty fans will know that there was practically zero chance Call of Duty: Black Ops 4 wasn’t going to have a Zombies mode, but with all rumours about the game so far, nothing was off the table.

The official Twitter for E3 tweeted out a tease for an E3 Coliseum panel with developer Treyarch taking place at the show. The panel will be livestreamed on Facebook, and open to the public who attend E3.

“What’s lurking around the corner of Treyarch’s next Call of Duty: Black Ops 4 Zombies experience? Come hear the history of Call of Duty Zombies from the creators themselves,” the announcement reads.


Seems the organisers jumped the gun a bit, though it is hardly unforgivable. So far, Call of Duty: Black Ops 4 has been rumoured to have no campaign and a battle royale mode. The game is also reportedly launching on Blizzard’s Battle.net.

To make up for the lack of a campaign, reports suggested Treyarch has another co-op activity planned for Black Ops 4, on top of Zombies, that some assumed would use assets from the cancelled campaign maps.

Considering this year’s early launch for Black Ops 4, it would make sense for Treyarch to tease Zombies at this month’s reveal event and reveal more details at E3 next month.

The Call of Duty: Black Ops 4 reveal takes place Thursday, May 17. The game is out October 12 on PC, PS4, and Xbox One.
 
Gemma

Gemma

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Call of Duty: Black Ops 4 battle royale mode has been confirmed with the introduction of Blackout.

The battle royale mode, rumoured last month, was revealed at the end of today’s livestream community reveal event.

Blackout has been dubbed as “battle royale, the Black Ops way.”

The mode “had to be unique and done in a way only Black Ops could do.” Described as a “survival game with the best, most refined mechanics in the world,” Blackout will feature the biggest map Treyarch has ever made.



Blackout will include “10 years worth of Black Ops universe features,” that encompasses characters, weapons, and the “most iconic parts” of popular maps, all in one place. Players will be able to navigate the world with land, sea, and air vehicles.

Characters, weapons, and gear from the zombies modes will also be making an appearance.
 
Gemma

Gemma

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CALL OF DUTY: BLACK OPS 4 DOESN'T HAVE A RECHARGING HEALTH SYSTEM OR A TRADITIONAL SINGLE PLAYER

More news coming out of today's reveal event.

Instead of fixing all those bullet holes by avoiding damage for a short time, Black Ops 4 introduces an all-new, manual healing system.

In Black Ops 4, you instead have some kind of stim injector that you jab into your arm for a quick health recharge. From what we saw at the reveal, the animation is as nippy as you’d expect in a game about knee sliding while shooting people in the eyeballs.

Treyarch says this new system adds a refreshing layer of tactical considerations to combat.

Call of Duty is no longer just about who shoots first. Correctly choosing when to rush in or when to use a health stim will often be the difference between victory and defeat.

As well as the new healing mechanic, Black Ops 4 aims to make things more thoughtful with specific characters who specialise in different skills, from assault medics to heavy weapons experts who focus on area denial.

While the core combat appears unchanged, Black Ops 4 seems to be all about offering more choice – unless you were looking for a traditional single-player campaign.

Despite showing a more fleshed out Zombies mode, the multiplayer, and a battle royale mode called Blackout (mentioned in the post above), there’s been no word on a proper single-player campaign. However, there will be playable single-player missions for each of the unique operators.
 
Gemma

Gemma

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And more news from today's reveal, this time zombies!

Zombies are back and – potentially – better than ever in Black Ops 4’s zombies mode, with new characters, and new enemies.

At launch, Black Ops 4’s zombies mode will include three maps, with all-new characters and enemies, that take inspiration from historical places and events, with a dash of the mystical thrown in for good measure.

The antagonists are a cult that want to turn everyone into zombies by the looks of things, to fulfil some as-yet-unknown agenda. The player characters are Charlotte, Bruno, Diego, and Shaw, and are out to save the world.

The three maps included on day one are Nine, Voyage of Despair, and Blood of the Dead.

The characters can seemingly time-hop, and Nine sees them in ancient Rome, facing a horde of former slaves that have been turned into zombies with a magical device.



The second map, Voyage of Despair, is set on the Titanic, and the third map Blood of the Dead, is fan-favourite Black Ops 2 map Mob of the Dead remastered, with the original zombies team.

Black Ops 4’s zombies mode will feature “customisable tools and social systems” and Custom Mutations – over 100 customisable options that allows players to “change the fundamental rules and systems of the gameplay experience.”

You’ll be able to tweak things like zombie’s speed, health, player damage – the list goes on.

Zombies mode will introduce Callings – limited time created challenges that sound an awful lot like Fortnite’s Limited Time Mode.

Solo players can also get in on the action now that zombies includes bot support, giving you AI buddies to play with. Another new mode, Zombie Rush, was announced, although Treyarch didn’t elaborate much on what we can expect from that, and difficulty levels are also making a comeback.
 
Akshaj

Akshaj

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Black Ops 4 will be having a battle-royale mode too. I guess that's something will make me purchase it.. :p
 
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Major Tom

Major Tom

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This year's Call of Duty will buck tradition and ship without a traditional single-player campaign, developer Treyarch confirmed today. Instead, the focus for Call of Duty: Black Ops 4 will be almost exclusively on competitive multiplayer and cooperative Zombies mode.

While there will be activities for players who want to play Black Ops 4 solo - they can play Zombies mode with AI-controlled bots or take part in single-player challenge missions - the bulk of the game is multiplayer.

Dan Bunting, studio co-head at Treyarch, said that's always been the plan.

“When we set out to make this game, we never started with the idea that we would make a traditional campaign,” Bunting told Polygon in an interview today. “That was just not part of our plan. We started from a place that we were gonna make a game that across the board can be playable with friends. That's been our mission from day one.

“Of course, through the course of development, as always happens with every game, we're to challenge our conventions … trying different things. Sometimes those things are bold and crazy and innovative sometimes things work out, sometimes they don't work out. As development goes on though, you're always pushing the best ideas forward and that's what was reflected today.”

When Polygon reported last month that the single-player story mode wouldn't be part of the Black Ops 4 package, sources said that a planned campaign simply didn't come together in time. Bunting's response appears to refute that. So I asked Bunting why Treyarch would make the decision to cut the campaign, a feature often seen as a core pillar of the Call of Duty franchise.

“If you look at the Black Ops series and how players have interacted with it,” he said, “how our players are engaged with our games - changes in the industry around us [are] obviously a big part of it - it's being more and more experienced as a social thing.

“Of course we have a very large Zombies following with the Black Ops franchise ... and when you look at how they interact with our game, whether it's in the game itself, online, forums, streamers, YouTubers … everybody's interacting as a community and it's a pretty massive phenomenon. When you see that kind of a passion for our game that we feel is potentially underserved, we want to make sure we have more of that.

“The same is true of multiplayer.”

Bunting went on to say that over the past decade or so, how people play Call of Duty - specifically how many of them have played online multiplayer - has changed.

“When I first started on multiplayer in the Call of Duty franchise, 10 percent of our population was playing competitive multiplayer,” he said. “Fast forward to 2015 or 2016, you're looking at 90 percent of our players are playing multiplayer ... If you look at it through that lens, and trying to deliver more for your players and how you're playing the game, it's a pretty easy decision. I realize it's also a challenging decision for other reasons. But we've never been ones to shy away from a challenge.”

Bunting said that Treyarch is “constantly ... assessing the game” in an effort to ensure it's doing the right things with the franchise and doing the right things for its fan base. Given the increased focus on competitive and cooperative multiplayer, I asked him how Treyarch plans to service the Black Ops 4 community with content in the coming year and beyond.

“[Black Ops 4] is built to be expandable, adaptable, [and] it's going to evolve over time,” he said. “We've gone into this knowing that we're making a game that can be played with friends across the board and going to be played for a long time to come, many years. We learned that lesson in a big way with Black Ops 3. We didn't necessarily build Black Ops 3 to be run like that. We just learned, evolved and adapted to run it that way. We're still not done releasing content for that game.

“As long as they keep playing your game, we're going to deliver. And we're making a game from the get-go that lives on .. expands, and grows and changes and evolves. I can't tell you what content we're going to release in two years. I can tell you that we're going to release a bunch of content in the year following this game and we're going to support it in ways we never have before.”

I asked Bunting if the focus on multiplayer and playing with friends would affect how future Black Ops 4 content is released - specifically, if Treyarch and Activision would continue with Call of Duty's standard release plan of downloadable map packs and Zombies episodes every few months.

“I can't tell you at this point in time what that's going to look like,” he said. “But I can tell you that we are pushing hard to release content to our fans in a way that's going to make them happy and a way that we believe is the right thing to do in this stage in our game's lifespan.”
 

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